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Bricks Texture Test by Drachis Bricks Texture Test by Drachis
Decided to try out a technique a friend showed me last week. I keep running into a problem with seams when I export the textures from zBrush, I'll clean them in Photoshop if I can't find a better solution tomorrow.

1024 , Diffuse, Specular, Normal
Render from Unreal 3
:iconblvd--nights:
Blvd--Nights Featured By Owner Dec 5, 2009
heh not bad man
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:iconartqueen23:
artqueen23 Featured By Owner Oct 26, 2009
Oh yes those damn seams.Did you render out the maps in best quality. Sometimes they go away. Other times I just have to stamp them out in photoshop. It seams(pun intended) as if you have gotten the idea though. I like the grout poking through.
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Submitted on
October 26, 2009
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251 KB
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1085×932
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